Now that we've piqued your interest in joining the event (have we mentioned that it gives 5 central Tyria mastery points and up to 150 Achievement Points?), you're probably wondering how you can join us. Don't worry, we've got you covered!
In order to join this event, you must have a character with the appropriate level for Bloodtide Coast (level ~55) and the Firthside Vigil Waypoint (
[&BKoBAAA=]) unlocked. Bloodtide Coast is just south of Lion's Arch, which means it is very easy to reach even on characters that don't have a lot of the map unlocked. Those are the minimum requirements, which will already allow you to participate in the event. Of course, bringing a level 80 character with appropriate gear and builds is beneficial, as is unlocking some other waypoints that might come in handy (Jelako Waypoint
[&BK8BAAA=] and Whisperwill Waypoint
You do not have to read or learn about the event before joining, as the commanders will give an explanation before it starts. If you have the time however, you can already read a bit about the mechanics though.
1. Find out when a run is happening!
Usually, we organize a run per day, at . The time is 30 minutes before the actual spawn time, as that is the time we plan for setting things up, getting people into the squads, doing the explanations and all of the other organization. However, we don't guarantee that we will actually have commanders available for each day, so runs might not happen. You can find out if a run is happening by one of the three following ways:
- Check the TeamSpeak. Feel free to join the Triple Trouble Lobby channel. If commanders are in there, they will announce whether the run is happening or not. If no-one is there, the run has probably already been cancelled.
- Check the Discord. Usually the
#wurm-organizationchannel will contain the taxis if a run is happening. Note however that the taxis there might sometimes be posted a bit late, as commanders are busy settings things up in-game.
- Check the LFG. We are in the Open World 🡒 World Bosses tab, and the squad name usually starts with "TTT | ts3.gw2ttt.com | ..." or otherwise has the TeamSpeak address ts3.gw2ttt.com in it. Note however that the LFG might get taken down early, depending on how many people are already in the squads.
2. Acquire a spot in the squad!
Once you know that a run is happening, and you've decided for which wurm head you want to go, it is time to join one of the squads. Being in the squad makes coordination and organization a lot easier, as it allows the commanders to have a better overview about the number of people, and it allows for the use of squad chat and squad broadcasts.
If you checked the LFG, joining a squad is easy, as you can click the Join button. If you have the taxis from TeamSpeak or Discord, then you have to copy the
/sqjoin Commander Name line of the squad that you want to join (including the slash) and paste it into your in-game chat, and then press enter. Make sure that there's no space in front of the slash!
3. Acquire a spot in the map!
Maps in Guild Wars 2 are not unique: Each map can have multiple "instances", which are basically copies of each other. But those copies are independent - which means that if you are on a different instance, you cannot see your commander or your squad members and you will be all on your own. This is why joining the correct instance is important.
To find out if you are on the correct instance, check the Squad UI. If the background of your commander (usually in subsquad 2) is green, then you're all set! If the background is transparent, then you need to right-click on the commander and select "Join in Bloodtide Coast". This will reload the map for you and put you into the same instance as the commander.
(The commander in subsquad 2 is on the same instance as me, so I don't have to change. The two chronomancers are also in the right instance. The ranger in subsquad 1 is on the wrong map and needs to change.)
(4. Get on TeamSpeak)
If you are not on TeamSpeak already, feel free to join us at
ts3.gw2ttt.com. Being able to hear the voice commands from the commander is often faster and easier than the in-game chat commands, which sometimes lack information.
Don't worry though if you are not able to join the TeamSpeak, as the commanders will also explain and command in the in-game chat.
The exception are runs that are advertised as "say chat runs", as they will be fully commanded in the in-game chat, with no voice commanding going on.