Besides the zerg that is running around and doing the mechanic, we also have a few special roles that people can do at the event. Those special roles are important, as the event is a lot harder if they are missing, so we are happy for anyone helping out!
The zerg is the main bulk of people, usually following the commander around. They are responsible for doing the mechanic and for the damage during the damage phases. While it is possible to run along with pretty much any class and build, of course, some combinations are more useful than others.
Here are a few pointers:
- Generally speaking, bring as much damage as you can! This means offensive gear and offensive skills. Bring melee/cleaving weapons, which allow you to hit the wurm twice with a single attack.
- Offensive buffs like Might and Fury or class specific bonuses like the Banner Of Strength are also useful, as they boost your damage and the damage of your allies. As such, checking which boons your class can provide is also useful.
- On Crimson, mobility is useful. The introduction of mounts has made this a bit redundant, but if you don't have mounts, it can be good to have Swiftness, Superspeed or leaps.
- On Crimson and Cobalt, you should avoid any teleport, shadowstep, blink, portal or other instantaneous mobility skill, as it will interfere with the mechanic. As such, don't bring any Portal, Sand Swell or similar stuff.
- On Amber, some healing and condition cleanse is useful to survive the time in the wurm's stomach and to cleanse off the conditions after getting spat out.
- On Amber, having some extra reflects or Stability can be useful to protect the zerg while stacking up in front of the wurm.
The wurm tries to spit out Great Jungle Wurm Eggs every ~40 seconds. Those eggs will hatch into larvae if they don't get destroyed in time, which will spawn a lot of unnecessary and annoying adds. However, those "egg spits" can be prevented by using projectile destruction or projectile reflection skills in the right moment, such as the Mesmer's Feedback. The people who are dedicated to "block" those egg spits are called the egg blockers, and each wurm should have at least one of them.
If you want to learn more about blocking, there is a guide written here! This guide also contains builds for each class.
In addition to the eggs that the wurm will spit out, it will also spit out three Champion Partially Digested Husk (or just "husks" for short). The special thing about those husks is their high toughness: A usual power-based build will have a hard time killing those husk. Husk handlers (or just "huskies") are people who specifically focus on condition damage and who are dedicated to taking care of those husks. Those husks also have some knockbacks, which makes them very dangerous at Amber/Cobalt where they can interrupt people doing the mechanic.
If you want to learn more about husk handling, there is a guide written here!
Just like the previously mentioned egg spits can be blocked by using projectile reflects, the "husk spits" can also be blocked, which prevents the husks from spawning in the first place. This is a bit harder than pure egg blocking, and only a few classes can reliably full block, as you need long duration invulnerability skills in order to block the husks.
The egg blocking guide linked above also contains information about full blocking, if you are interested in that.
If you want to do one of the special roles at the event, don't hesitate to poke your commander about it! They can also give you some pointers if you have questions. If you are doing a role for the first time, make sure to tell your commander about it - it makes organization easier, and we can look out for a back-up if you want one.
If you have more questions, you can also ask questions on the Discord.
Want to take reigns into your own hands? In addition to the information on our Becoming A Commander site, we also have a guide written on commanding! Furthermore, the wiki also has a walkthrough/overview of the event.